Skill List

Ultimate

Administrator
Staff member
Perks
[Cost 1]
1. Bỏ 2 lá [-1]
2. Bỏ 1 lá [-1], thêm 1 lá [+1]
3. Thêm 1 lá [Shield 1]
4. Thêm 1 lá [Disarm + Disadv] [Rolling]
5. Thêm 1 lá [+3]
6. Thêm 2 lá [Pierce 3] [Rolling]
7. Thêm 1 lá [+1] và Ignore Armor Bad Effect
[Cost 2]
1. Thêm 3 lá [Push 1] [Rolling]
2. Thêm 1 lá [Stun] [Rolling]
3. Thêm 2 lá [+1]
4. Thêm 1 lá [Target + 1] [Rolling]

Hp: 10+3/promo

Blade Brandier

Weapon: Sword

NameSpeedAttackMove
Trample72Attack 3; Pierce 2Jump 4 & Attack 2 [Ghost] [Lost]
Eye for an Eye18Self-Retaliate 2Heal 2; Range 1
Sweeping Blow64Attack 2; Area: 3-Hex FanMove 3; Push 1 [All Nearby Enemies]
Provoking Roar10Attack 2 [Disarm]Guard [All Nearby Allies]
Overwhelming Assault61Attack 6 [Lost]Move 3; Push 2 [1 Nearby Enemy]
Grab and Go87Loot 1Move 4
Warding Strength32Attack 3; Push 2Next 6 Defense: Self-Shield 1 [Lost]
Shield Bash15Attack 4; Stun [Lost]Move 2; Self-Shield 1
Leaping Cleave54Attack 3; Area: 2-Hex FanJump 3; Infuse: Elec
Spare Dagger27Attack 3; Range 3Attack 2
Skewer35Attack 3; Area: 2-Hex Line [Use: Elec + 1 Attack + 1 Pierce]Move 6 [Lost]
Balance Measure77Attack X [X = Move Value]Move X [X = Attack Value]
Wall of Doom20Self-Retaliate 2; Self-Shield 2 [Lost]Self-Buff + 2 Attack

Iron Warrior

Weapon: Sword, Axe

NameSpeedAttackMove
Fatal Advance40Attack 4 [+ 2 Attack if move in a straight line]Move 4
Juggernault34Move 2; Attack 2Next 3 Defense: Immune Damage [Lost]
Hook and Chain42Attack 3; Range 3; Pull 2Move 4 [if Straight line then Attack X with X = Hex move]
Brute Force51Attack 2; Area: 2-Hex Fan [Disadvantage]Move 2; Self-Shield 1

Thunder Knight

Weapon: Sword, Axe, Spear

NameSpeedAttackMove
Unstopable Charge86Attack 5Move 4; Stun [All Nearby Enemies] [Lost]
Devastating Hack27Attack 8 [Lost]Loot 1
Blade Whirlwind28Attack 4 [All Nearby Enemies] [Lost]Move 4; Push 3 [1 Nearby Enemy]
Skirmishing Maneuver29Attack 2; Move 2; Attack 2Attack 3; Range 3

Edge Punisher

Weapon: Sword, Axe, Spear, Hammer

NameSpeedAttackMove
Quietus57Bane 1 Stunned Normal EnemyMove 3
Immovable Phalanx17Attack 4; Self-Shield 1Move 1; Exchange: Move X into Attack X [Permanent]
Defensive Tactics26Attack 2; Range 3; Target 2 [Immobilize]Permanent: Retaliate 1, Shield 1 [Lost]
Cripplied Offense33Attack 6; Bleed; Stun [Lost]Move 3; Immobilize + Push 1 [1 Nearby Enemy]

Storm Paladin

Weapon: Sword, Axe, Spear, Hammer

NameSpeedAttackMove
Frenzied Onslaught32Move 3; Attack 3; Move 3; Attack 3Add + 3 Attack against Disarmed, Immobilized, or Stunned target [1 Phase]
Selfish Retribution12Move 1; Loot 2 [Lost]Move 3; Self-Retaliate 2
King of the Hill39Attack 6; Push 1 [All Nearby Enemies] [Lost]Self-Heal 5
Face your End67Attack 2; Range 4; Target 3; Pull 3Bane 1 Normal / Elite Enemy [Lost]





 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]
1. Bỏ 2 lá [-1]
2. Bỏ 4 lá [+0]
3. Thêm 1 lá [+1] [Disarm] [Rolling]
4. Thêm 2 lá [Self-Heal 1] [Rolling]
5. Ignore Armor Bad Effect
[Cost 2]
1. Bỏ 1 lá [-1], thêm 1 lá [+1]
2. Bỏ 1 lá [+0], thêm 1 lá [+2] [Rolling]
3. Thêm 2 lá [Bleed] [Rolling]
4. Thêm 1 lá [Stun] [Rolling]
5. Thêm 1 lá [+2] [Infuse: Fire]

Hp: 10+3/promo

Tribal Grappler

Weapon: Gloves

NameSpeedAttackMove
Cauterize40Attack 1; Range 3; Target 2; BleedNext 4 Heal On You: + 2 Hp [Lost]
Resolute Stand9Attack X [X = Max Hp - Current Hp]Move 2; Self-Retaliate 1
Growing Rage85Attack X [X = Number of Lost Skills]Move 3, if lower than Half Hp then Attack 2
Bounce Back14Self-Retaliate 2Move 3; Self-Heal 1
Strength in Agony37Attack 3; Suffer X [max 2] + X AttackSuffer X [Max 3] & Move 4 + X
Defiance in Death31Attack 3 [+ 2 Atk if lower than Half Hp]Next 3 Defense would not reduce your Hp lower than 1 Hp [Lost]
From the Brink24Heal X; Range 2 [X = Max Hp - Current Hp] [Lost]Move 3, Push 1 [1 Nearby Enemy]
Blood Pact76Attack 6; Suffer 50% Current HpPermanent: Add + 1 Attack to all your attack; Suffer 1 Damage each Turn [Lost]
Dazing Wound29Attack 3; Suffer 2 Damage to Add StunMove 4
Furious Aid43Loot 2Heal 3; Range 3
Reckless Offense21Suffer X [Max 3]; Attack 4; Target X enemiesTake extra 1 Damage when defense + Retaliate 2 [Permanent]
Break the Chains53Attack 2; Range 3; Target 2; Pull 2Move 3 [if Hp < 50% + 2 Move]; Use: Fire + 2 Move
Spike Armor16Self-Buff: Retaliate Damage + 2 [1 Phase]Move 2; Attack 2 [All Nearby Enemies]

Vicious Viking

Weapon: Gloves, Axe

NameSpeedAttackMove
Fatal Fury34Bane 1 Normal Enemy with Hp < 1/2 Missing HpAttack 2; Move 1; Attack 2
Flurry of Axes27Suffer X [Max 4]; Attack X; Range 3, Target X [Lost]Move 5
Shiny Distraction8Loot 1; Shield 1Gain Advantage on All Attacks, All Attack against you Get Disadvantage [1 Phase]
Seeing Red22Attack 4; Shield 1 if Hp < 50%Attack 2, Move 1, Attack 2

Cursed Marauder

Weapon: Gloves, Axe, Sword

NameSpeedAttackMove
Final Fight89Attack 3 + X with X = Max Hp - Current HpMove X with X [Number of Card Lost]; Use Fire: Attack 4
All out Attack11Attack X-1 [X = Current Hp, then Suffer (X-1)]Move 3
Unbridled Power67Attack 2; Stun [Use: Fire + 2 Attack]Max Hp + 6; Self-Heal 3 [Lost]
Numb the Pain35Attack 3, Suffer 2 Damage to Self-Shield 1Move 3, Suffer 2 to Stun 1 Nearby Enemy

Hell Avenger

Weapon: Gloves, Axe, Sword, Spear

NameSpeedAttackMove
Devil Horns31Attack 3, Area: 3-Hex Fan; BleedAttack 4
Unstopabble Destruction57Attack 4; Suffer 2 + Pierce 99Move 3; Bleed [All Nearby Enemies]
Careless Charge40Move 3; Attack 4; Self-Bleed & All nearby allies get Push 2 + ImmobilizePermanent: Immune to all negative status
Bone Breaker41Attack 5; Bleed; Immobilize; Infuse: FireAttack 3; Range 4; Remove: Flying Innate

Lord Berserker

Weapon: Gloves, Axe, Sword, Spear, Hammer

NameSpeedAttackMove
Red War41Attack 3; Attack 3; Range 2; Attack 3; Range 3 [Lost]Max Hp + 12; Self-Heal 6 [Lost]
Vengeful Barrage38Next 5 Attack, each Turn + 3 Attack [Lost]Move 4; Use: Fire + 1 Attack [1 Phase]
Immortality33Next 5 Defense: Immune DamageMove 2; Self-Shield 2; Use Fire + Retaliate 2
The Maw of Madness10Attack 3; Disadvantage [All Nearby Enemies] + Heal 2 [Per Nearby Enemy]Suffer X [Max 5]; Attack 3 + X; Range 3; Immobilize



 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]
1. Bỏ 4 lá [+0]
2. Thêm 1 lá [-2] và 2 lá [+2]
3. Thêm 2 lá [Push 2] [Rolling]
4. Thêm 2 lá [Infuse: Wind] [Rolling]
5. Ignore Armor Bad Effect
6. Ignore Field Bad Effect
[Cost 2]
1. Thêm 1 lá [+1] [Immobilize][/B]
2. Thêm 1 lá [+2] [Disadv]
3. Thêm 2 lá [Infuse: Earth] [Rolling]
[Cost 3]
1. Bỏ 1 lá [-1], thêm 1 lá [+1]

Hp: 10+3/promo

Wood Ranger

Weapon: Bow

NameSpeedAttackMove
Opposing Strike46Attack 3; Area: 2-Hex OppositeNext 6 Defense: Self-Retaliate 2 [Lost]
Low Slash35Attack 3 [Immobilize]Loot 1
Twin Shot75Attack 4; Range 2; Target 2 [Use: Earth + 1 Attack] [Lost]Create 1 Obstacle; Infuse: Earth
Earth Advance29Heal 4; Range 2Move 2 [All Nearby Unit - 1 Hp]
Magic Arrow87Attack 3; Range 3 [Chain 2 - Range 2]Move 4
Backup Arrows77Add + 1 Target [Next 4 Attack] [Lost]Move 3
Wind Rises41Create OR Destroy 1 ObstacleJump 5; Immobilize [All Move Through Enemies] [Lost]
Crater61Attack 3 [Range 3] [Use: Earth + Push 2]All Nearby Unit - 1 Hp; Jump 4; All Nearby Unit - 1 Hp [Use: Earth - 1 Hp] [Lost]
Dirt Tornado82Attack 1; Range 2; 7-Hex Cluster [Use: Earth to + 1 Attack & Disadvantage] [Friendly Fire]Move 3
Earthen Clod38Attack 3; Range 4 [Use: Earth + Immobilize]Heal 2; Range 3
Elven Swing57Attack 3; Push 1 [Push into an Obstacle + 2 Attack, Destroy Obstacle]Self-Buff + 1 Ranged Attack [1 Phase]
Elven Magic53Attack 3; Range 3; Infuse Elec; Area: 3-Hex Cluster [Disarm] [Lost]Self-Buff + 2 Melee Attack [1 Phase]
Nature's Lift64Heal 2; Range 3; Target 2Self-Buff: Next 6 Ranged Attack [If Wind is Vigorous/Fading+ 2 Range]

Tree Spirit

Weapon: Bow

NameSpeedAttackMove
Explosive Punch28Destroy 1 Obstacle & Attack 4 [ All Nearby Enemies] - Obstacle; Infuse: Earth [Lost]Move 4
Sentinent Growth78Attack 2; Range 3; Heal 2 [3-Hex Cluster]Move 2, Heal 1 [All Nearby Allies] Attack 1 [All Nearby Enemies]
Clear the Way43Move 1 Nearby Obstacle to 1 Empty Hex within Range 4; Attack 3 [All Nearby Enemies] - Obstacle [Use: Earth + 1 Attack]Jump 5 [Destroy All Obstacle and Trap moved through] [Lost]
Blunt Force21Attack 4 [Use: Earth + 4 Attack] [Lost]Move 2 & Retaliate 1 [1 Phase]

Forest Keeper

Weapon: Bow, Dagger

NameSpeedAttackMove
Rock Slide81Infuse: Earth; Create 3 single-hex obstacle within Range 4 & Attack 2 [All Nearby Unit - Obstacle]Move 6 [Straight line]
Kinetic Assault19Move 1; Attack 4Retaliate 3 [Range 3] [1 Phase] [Lost]
Petrify47Infuse: Earth; Execute 1 Normal Enemy Within Range 4 & Create 1 Obstacle at their place [Lost]Move 3; Immobilize [All nearby enemies]
Stone Pummel32Attack 3; Area: 2-Hex Opposite [Disadvantage][Next 4 Melee Attacks, destroy 1 nearby obstacle to + 3 Attack] [Lost]

Nature Guardian

Weapon: Bow, Dagger

NameSpeedAttackMove
Dig Pit78Create 2 Damage Stun Trap in 1 Nearby Hex, Disadvantage [All Nearby Enemies]Move 2 [Self-Invisibile]
Cataclysm26Attack 4; Area: 6-Hex Cluster [Immobilize] [Use Earth + 2 Attack] [Lost]Move 3 [Use: Earth + 3 Move]
Volley23Attack 5; Range 4; Target 2 [Use: Earth + 1 Target] [Lost]Jump 4
Nightingale52Attack 3; Push 2 [+ 2 Attack for each hex cannot be pushed]Self-Buff + 1 Ranged Attack <Use: Earth + 1 Ranged Attack> [1 Phase]

Fairy Princess

Weapon: Bow, Dagger, Gun

NameSpeedAttackMove
Follow the Nature37Destroy All Obstacle [Range 2] [Use Earth + Range 1, then Attack X with X = number of obstacle * 2 [Lost]Move 6 [Must end movement next to obstacle]
Lumbering Bash85Move 2; Attack 5; Infuse: EarthAt the Start of next 5 Phase, Action: Heal 2, Range 2 [Lost]
Whispering Destruction74Attack 4; Range 4; Damage All Unit Within RangeMove 4; Infuse: Earth; Nearby Enemy During Movement - 2 Hp
Blind Spirit31Attack 3, Push 2 [+2 damage for each obstacle being pushed into]Attack 2 [All Nearby Unit], Jump 5, Attack 2 [All Nearby Unit] [Lost]



 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]
1. Bỏ 1 lá [+0], thêm 1 lá [+2] [Disadv]
2. Bỏ 1 lá [+0], thêm 1 lá [+1] [Blight]
3. Bỏ 1 lá [+0], thêm 1 lá [+1] [Bleed]
4. Bỏ 1 lá [+0], thêm 1 lá [+1] [Blight]
5. Bỏ 1 lá [+0], thêm 1 lá [+1] [Immobilize]
6. Bỏ 1 lá [+0], thêm 1 lá [+1] [Push 2]
7. Bỏ 1 lá [+0], thêm 1 lá [+0] [Stun]
8. Bỏ 1 lá [+1], thêm 1 lá [+1] [Stun]
[Cost 2]
1. Bỏ 2 lá [-1]
[Cost 3]
1. Thêm 1 lá [+2] [Infuse: Wind]
2. Bỏ 1 lá [+1], thêm 1 lá [+3]

Hp: 8+3/promo

Blood Ranger

Weapon: Sword, Bow

NameSpeedAttackMove
Bloodburn17Gain Blood Token; Next Attack + 2; Loot Token from Enemy Corpse to Regain EffectBleed 1; Jump 3
Retrieval46Attack 2; Reclaim Blood Token from EnemyMove 1; Loot 1
Close Cuts25Attack 3; Area: 2-Hex FanAttack 2; Move 2
Center Mass24Attack 3; Range 3Move 3; Push 2 [1 Nearby Enemy]
Stopping Power35Attack 3; Range 2 [Use: Wind + 1 Range + Push 1]Jump 3; Infuse: Wind; Immobilize [Ghost] [Lost]
Double Power64Attack 3; Range 4; Target 2 [Lost]Double Damage this Turn [Lost]
Disorienting Barrage51Attack 1; Range 3; Target 3Move 2; All Nearby Enemies - 1 Hp; Move 1; All Nearby Enemies - 2 Hp; Move 1
Elven Pact60Attack 6; Range 3 [Lost]Move 3; Infuse: Wind
Tides of Blood39Attack 2; Range 4; If Enemy has Blood Token + 2 AttackMove 2; Push 2 [1 Nearby Enemy]; Use Wind: Move 2
Second Wind18Self-Heal 6; Infuse: Wind [Lost]Move 3
Red Shield12Move 3; Self-Shield 2 [Lost]Attacks + 1 This Round
Extra Lift21Attack 2; Range 3; Use: Wind + 1 Attack + 2 RangeMove 4; Next 4 Move + 2 Move [Lost]
Transfusion30Attack 2; Range 3; Heal 2 Nearby Ally within Range 2 from TargetMove 3; Heal 1; Range 1
Sanguine Pool46Suffer X; Heal 2+X; Range 3; Self-Shield 1Jump 2

Flare Conjurer

Weapon: Sword, Bow

NameSpeedAttackMove
Blood Bullets31Attack 3; Range 3; Attack + 2 if Enemy has Blood TokenAttack 5; Range 3; Infuse: Wind
Ricochet56Attack 2; Range 3 [Chain 2 Damage - Range 2]Next 4 Attack: Chain 2 - Range 1 [Lost]
Red Fear58Attack 6; Range 4 [Chain: Overwhelm] [Lost]Attack 1; Range 3: Attack + 2 if you killed 1 Enemy this Round
Virulent Plague44Next 5 Attacks: + 1 Damage + Bleed [Lost]Move 4; Use Wind + 2 Move

Red Seer

Weapon: Sword, Bow, Staff

NameSpeedAttackMove
Ripped from Flesh20Loot 1; If Nearby Enemy has Blood Token, reclaim it and deal 3 damageHeal 3; Range 2; Self-Advantage if you killed 1 enemy this round
Overwatch40Attack 3; Range 4 [Use Wind + 1 Range + 1 Attack]Next 5 Attacks: Chain: + 2 Damage + Overwhelm + Range 2 [Lost]
Bloodraze(remove Bloodburn)15Gain HighBlood Token; Next Attack + 3 + Bleed; Loot Token from Enemy Corpse to Re-use this SkillAttack 2; Immobilize; Move 4
Bloodraze (remove Bloodburn)15Gain HighBlood Token; Next Attack + 3 + Bleed; Loot Token from Enemy Corpse to Re-use this SkillAttack 2; Immobilize; Move 4

Hollow Ritualist

Weapon: Sword, Bow, Staff

NameSpeedAttackMove
Hemoplague54Attack 4; Range 4; Attack 4; Range 4 [Lost]Move 3; Nearby Enemies - 2 Hp
Sunder11Attack 4; Range 3; Push 2 [Use Wind: + 1 Range + 2 Push]Move 3; If you Bloodtoken is nearby, you can Loot 1
4
Wound Ripper47Next 5 Attack against Bloodtoken Target: + 2 Attacks [Lost]Move 3 [Use Wind: Attack 2; Range 2]
Brutalize22Attack 4 [+ 2 Attack if Enemy has Blood Token then Reclaim it]Attack 5; Range 4; Infuse: Wind; Stun [Lost]


Crimson Legion

Weapon: Sword, Spear, Dagger, Staff

NameSpeedAttackMove
Shrapel37Attack 2; Range 3; Target 2; Use Wind + 1 Target [Bleed]Next 5 Attacks: Chain 2 Damage everytime you killed enemy
Camaraderie75Self-Heal 3; Heal 3Move 6
Chaos Legion79Attack 12; Pierce 99; Range 99; Infuse: Dark [Lost]If you killed 1 Enemy this Round, reclaim Blood Token
Heart Seeker32Attack 4; Range 4 [Use Wind + Stun]Permanent: If You killed an enemy, Heal 3; Range 2 [4 times]



 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]
1. Bỏ 4 lá [+0]
2. Bỏ 2 lá [+1], thêm 2 lá [+2]
3. Bỏ 1 lá [-2], thêm 1 lá [+0]
4. Thêm 3 lá [Pull 1] [Rolling]
5. Thêm 3 lá [Disadv] [Rolling]
6. Thêm 2 lá [Immobilize] [Rolling]
7. Thêm 1 lá [Stun] [Rolling]
8. Thêm 1 lá [Disadv] [Rolling] và [Disarm] [Rolling]
9. Ignore Field Bad Effect

[Cost 2]

1. Bỏ 2 lá [-1]
2. Thêm 1 lá [+2] [Infuse: Ice]
3. Thêm 2 lá [+1] [Rolling]

Hp: 6+2/promo

Vermin Mindthief

Weapon: Dagger

NameSpeedAttackMove
Submissive Afflection48Attack 2 [+1 Atk Per bad status]Control: Enemy within Range 5 to Attack 2
Into the Night14Loot 1Self-Invisible
Fearsome Blade27Attack 2; Push 3Move 4, Attack 2 [Lost]
Feedback Loop79Attack 1 + Augment: [On Melee Attack: Shield 1]Jump 3 OR Disadvantage [All nearby enemies]
Gnawling Horde82Summon Vermin [Hp: 6, Move 1, Attack 2, Range: 0, Innate: Blight] [Lost]Move 4
The Mind Weakness75Attack 1 + Augment: [On Melee Attack: +2 Attack]Attack 1 [Bleed]
Parasitic Influence71Attack 1 + Augment: [On Melee Attack: Heal 2 Self]Force Enemy within Range 4 to Move 1
1
Scurry20Move 3; Attack 1Loot 2 [Lost]
Perserve Edge8Attack 3 [+2 Attack per negative status] [Lost]Attack 1; Range 2; Stun, Infuse: Ice
Empathetic Assault11Attack 4; Range 5; Disarm; Infuse: Ice [Lost]Move 2; Self-heal 2
1
Withering Claw77Attack 1 + Augment: [On Melee Attack: Blight + Disadvantage]Control: One summoned Ally within range 3 to Move + 1
Possession51One Nearby Ally can Attack 6 [Lost]Control: 1 ally within range 3 to Move 4
Frigid Apparition29Attack 3, Use: Ice to StunMove 1, Stun 1 Nearby Enemy [Lost]


Parasite Demon

Weapon: Dagger

NameSpeedAttackMove
Wretched Creature84Summon Rat Swarm [Hp: 4, Move 3, Attack 3] [Lost]Move 3, Use: Dark to Curse Nearby Enemies
Hostile Takeover9Attack 2; Range 4; Immobilize; Infuse: IceForce Normal or Elite enemies treat Ally as enemies and vice-versa for 1 Phase [Lost]
Brain Leech16Attack 4; Range 4; Self-Heal 4; Infuse: Dark [Lost]Attack 1; Self-Advantage [1 Phase]
Silent Scream73Attack 2 + Augment: [On Melee Attack: Heal 2, Range 2]Move 2; Push 2 [All Nearby Enemies] [Use Ice: Push 3 instead]
2


Shadow Manipulator

Weapon: Dagger

NameSpeedAttackMove
Pilfer68Loot 1 [Extra money per nearby enemy]Attack 2; Move 2; Attack 2 [Lost]
Cranium Overload5Bane 1 Normal enemy within range 4; Attack 2 [All nearby enemies - Target] [Lost]Move 5
Mass Hysteria12Attack 1; Range 4; Target 4; Disadvantage; Infuse: IceAllow 2 Augments at once [Lost]
Frozen Mind81Attack 2 + Augment: [On Melee Attack: Use Ice to Stun]Control: Enemy within Range 5 to Move 2

Whispering Terror

Weapon: Dagger

NameSpeedAttackMove
Corrupting Embrace39Attack 1; Bleed; Attack 1; DisadvantageJump 4; Infuse: Dark; Blight [Ghost]
Dark Frenzy10Attack 2 [Use Ice + 2 Attack] [Use Dark + 2 Attack]Move 3; Attack 3; Range 3; Infuse: Ice
Vicious Blood83Attack 2 + Augment: [On Melee Attack: Retaliate 2]Move 2; Attack 2
Psychic Projection92Heal 5; Shield 1; Self-StunRanged Attack gain effect of Augments [1 Phase] [Lost]

Ancient Nightmare

Weapon: Dagger

NameSpeedAttackMove
Shared Nightmare7Attack 3; Range 4;Target 2, Infuse: Ice, Use: Dark to Bleed + CurseMove 5; Use Ice to Shield 1 [Self]
Domination13One Nearby Ally can Attack 4 with your Augments EffectForce Normal or Elite enemies treat Ally as enemies and vice-versa for 1 Phase [Lost]
Many as One91Summon Lizard [Hp: 9, Move 2, Attack X] [X=Hp Summoned Unit/2] [Lost]All Allied within Range 2 + X Attack with X = Number of Allied within Range 2 [Lost]
Phanrasmal Killer67Attack 2 + Augment: [Use Dark to Execute target instead] when Another Augment play, discard this cardMove 2; Loot 1; Invisible [Self], Infuse: Dark



 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]
1. Bỏ 4 lá [+0]
2. Bỏ 2 lá [-1]
3. Bỏ 1 lá [-2], thêm 1 lá [+0]
4. Bỏ 1 lá [+0], thêm 1 lá [+1] [Bleed]
5. Bỏ 1 lá [+0], thêm 1 lá [+1] [Immobilize]
[Cost 2]
1. Thêm 1 lá [+1] [Infuse: Light] [Infure: Fire]
2. Thêm 1 lá [+1] [Shield 1]
3. Bỏ 1 lá [-1], thêm 1 lá [+1]
4. Bỏ 1 lá [+1], thêm 1 lá [+2] [Infuse: Fire]
5. Bỏ 1 lá [+1], thêm 1 lá [+2] [Infuse: Light]

Hp: 10+3/promo

Exiled Hunter

Weapon: Sword

NameSpeedAttackMove
Swift Step16Attack 2; Range 2; Target 2; Pull 1Jump 2; Self-Shield 1
Shield Spikes41Permanent: Retaliate X [X = Shield Value] [Lost]Heal 2; Range 2; Infuse: Fire
Blinding Light87Attack 3; Range 2; Immobilize; Infuse: LightNearby Enemies - 1 Hp; Loot 1; Infuse: Light
Healing Sands32Self-Heal 4Move 3; All Enemies target you get Disadvantage this Turn
Flaming Sickle63Attack 3; Range 2; Pull 1; Infuse: FireNearby Enemies - 1 Hp; Loot 1; Infuse: Fire
Twirling Slash38Attack 2 [All Nearby Enemies] [Use: Light + 1 Attack]Attack 2 [Use: Fire + Bleed]
Flame Shroud6Auto - 2 Hp when enemy get nearby [5 times] [Lost]Move 4 [Use Fire + 1 Self-Shield]
Shocking Advance14Attack 3 [Immobilize] [Use: Light + 1 ShieldMove 3; Infuse: Light
Dust Shield10Attack 3 [Use: Fire + Target 2] [Use: Light + 1 Attack + 1 Push]Self-Shield 3; Infuse: Fire + Light
Desert Night90Attack 2; Self-Shield 1; Infuse: Ice + DarkJump 6 [Lost]
Precision Strike40Attack 4 [+3 Attack if bad status] [Use Fire + Advantage] [Lost]Move 2; Pull 2; Range 3

Runic Champion

Weapon: Sword

NameSpeedAttackMove
Sun Warrior13Self-Shield 1; Immobilize All Nearby Enemies; Infuse: LightAttack 1 [Use: Fire + 1 Attack]; Range 3; Pull 2; Attack 1 [Use: Light + 1 Attack]; Range 3; Pull 2
Harvest Sickle52Attack 4; Range 2; Infuse: Earth + LightMove 5 [Loot] [Ghost][Lost]
Runic Tank23Attack 3; Area: 5-Hex Trapezoid [Use: Light + 1 Attack + Disadvantage] [Lost]Heal 4; Range 1
Runic Chain19Attack 3; Immobilize [Mark Target] [Marked Target take extra 1 Damage this Turn] [Use Fire: 2 Damage instead]Move 4 ; Immobilize Enemies [Ghost]

Magic Binder

Weapon: Sword, Spear, Dagger

NameSpeedAttackMove
Radiant Sickle79Attack 4; Range 2; Infuse: Light; Chain 1 DamageMove 2; Heal 2; Range 2
Darkness Burn31Attack 2 to all Enemy within Range 2 [Use: Fire + Bleed]Move 2; Disarm 1 Nearby Enemy [Use: Ice + Fire] [Use: Dark + Light]
Sand Devil (2 Slot)55Permanent: Place a Sand Devil Trap on a Nearby Hex, you can control the Trap with Move 2 in Your Turn. Trap has [Ghost; Hp - 1; Disadvantage] [Lost]Move 5

Spell Warden

Weapon: Sword, Spear, Dagger

NameSpeedAttackMove
Magic Sickle91Attack 5; Range 4; Pull 3; Infuse: WindAttack 2; [Use: Light + Move 2]; Attack 2
Fierce Brillance22Next 3 Defense: Self-Shield 2; Infuse: LightMove 2; All Nearby Enemies - 2 Hp
Violent Ballet28Attack 3; [Use: Fire + Control 1 Nearby Ally to Attack 3] [Use: Light + Control 1 Nearby Ally to Attack 3]1 Nearby Enemy - 1 Hp; Move 2; 1 Nearby Enemy - 1 Hp; Move 2; 1 Nearby Enemy - 1 Hp
Beast Horn8Attack 4; Push 1; Area: 2-Hex Fan; Infuse: FireMove 2; Self-Shield 3 [Use Light + 1 Shield] [Lost]

Void Templar

Weapon: Sword, Spear, Dagger, Gun

NameSpeedAttackMove
Prismatic Sickle70Attack 4; Range 3; Infuse: Any x3Loot 2; Infuse: Any
No Fear1Permanent: When you're attacked, gain Shield = Nearby Enemies (Max 3)Infuse: Light; If Enemy get Nearby, Self-Heal 3 [5 times]
For Honor89Attack 5; Range 2 [Use: Fire + 1 Attack + 1 Range + Chain 1] [Use: Light + 1 Attack + Advantage][Use: Light + Move 3]; Nearby Enemies - 3 HP
Soaring Shield11Jump 3; Infuse: Fire; Attack 4 [All Nearby Enemies] [Stun] [Lost]Jump 3; Self-Shield 2 [Use: Wind + 1 Shield]



 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Bỏ 4 lá [+0]
2. Bỏ 1 lá [-2], thêm 1 lá [+0]
3. Bỏ 1 lá [-1], thêm 1 lá [+1]
4. Thêm 2 lá [Pierce 3]
5. Thêm 1 lá [Invisible]
6. Thêm 2 lá [Disadv]
7. Ignore Field Bad Effect


[Cost 2]

1. Bỏ 1 lá [+0], thêm 1 lá [+2]
2. Thêm 2 lá [+1] [Rolling]
3. Thêm 2 lá [Blight] [Rolling]

Hp: 8+3/promo


Twin Sword


Weapon: Daggers, Sword


NameSpeedAttackMove
Single Out86Attack 3 [+2 Atk if You was Linked]Next 4 Attacks: If Enemy was Alone + 2 Atk [Lost]
Flanking Attack4Attack 3 [+2 Atk if You was Linked]Move 5
Smoke Bomb12Self-Invisible; Infuse: Dark; Next Attack x2 Damage [Lost]Pull 2; Range 3
Backstab6Attack 3 [+2 Atk if You was Linked] [+2 Atk if Enemy was Alone] [Lost]Move 6
Thief's Knack23Destroy 1 Trap OR Create 1 ObjectAttack 3
Venom Shiv60Attack 3; BlightMove 5
Throwing Knives10Attack 2; Range 3; Target 2Loot 2 [Lost]
Quick Hands64Move 2; Attack 2Loot 1
Special Mixture33Self-Heal 3Move 3; Blight 1 Nearby Enemy
Sinister Opportunity93Attack 3 [+ 1 Per Linked Ally] [Use: Dark + 2 instead]Move 3, Force 1 Nearby Enemy to Move 1 but It must end its Movement Nearby to you
Trickster's Reversal9Attack 2 [+ X Atk with X = number of shield of target*2] [Lost]Next 1 Defense: Immune [1 Phase]
Swift Bow36Attack 3; Range 4Move 4: Loot [Every Move Through Hex]



Bounty Hunter


Weapon: Daggers, Sword]


NameSpeedAttackMove
Open Wound11Attack 4 [Bleed if Target was Linked]Move 5
Flintlock90Loot 1Attack 5; Range 4 [Lost]
Hidden Daggers85Attack 4; Range 3; Target 2 [Lost]Invisible [Self]
Duelist's Advance16Move 3; Attack 3Add + 2 Atk to each Attack [1 Phase if target is Alone]



Sinister Scoundrel


Weapon: Daggers, Sword


NameSpeedAttackMove
Flurry of Blades3Attack 2; Range 3; Target 3Move 4; Self-Advantage [1 Phase]
Gruesome Advantage62Attack 3 [+3 Atk if You Linked] [+3 Atk if Target is Alone] [Lost]Move 7
Cull the Weak16Attack 4 [+2 Atk if target is Linked]Next 6 Attacks, if enemy have Disarm/Immobilize/Stun: + 2 Atk
Visage of the Inevitable88Kill 1 Normal Enemy if you was Linked AND Enemy was AloneMove 2; Blight [All Nearby Enemies]




Black Ninja


Weapon: Daggers, Sword, Shuriken


NameSpeedAttackMove
Crippling Poison30Permanent: Add + 2 Atk to all the Blight Enemies [Lost]Attack 2; Blight; Immobilize
Burning Oil95Attack 4; Range 3; BlightLoot 2 [Lost]
Stick to the Shadow26Attack 4 [Use: Dark +4 Atk if target is Linked]Move 2; Self-Invisible
Spring the Trap13Disarm 1 Trap, Target 1 Enemy Within Range 3 to suffer trap damagePermanent: Atk x2 damage if You was Linked AND Target was Alone [Lost]



Dark Assassin


Weapon: Daggers, Sword, Shuriken


NameSpeedAttackMove
Stiletto Storm40Attack 3; Range 4; Target 4Move 4; Retaliate 1 [1 Phase]
Pain's End38Attack 4; Chain 4; Blight Both Target [Lost]Move 3; Execute 1 Nearby Normal/Elite Enemy with Hp < 33%
Long Con2Attack 4 [Disarm] [All Nearbly Allies]Force Normal or Elite enemies treat Ally as enemies and vice-versa for 1 Phase [Lost]
Watch It Burn98Permanent: Add Blight and Bleed to all your attacks [Lost]Move 5; Bleed [All Nearby Enemies]






 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Bỏ 4 lá [+0]
2. Thêm 2 lá [Self-Heal 1] [Rolling]
3. Thêm 2 lá [Curse] [Rolling]
4. Thêm 1 lá [Target + 1] [Rolling]
5. Ignore Field Bad Effect và thêm 1 lá [+1]
[Cost 2]

1. Bỏ 2 lá [-1]
2. Thêm 1 lá [-1] [Infuse: Dark]
3. Bỏ 1 lá [-1] [Infuse: Dark], thêm 1 lá [+1] [Infuse: Dark]
4. Thêm 1 lá [+1] [Invisible]
5. Thêm 3 lá [Disadv] [Rolling]


Doom Stalker


Weapon: Scythe


NameSpeedAttackMove
Doomed Breeze15Attack 1; Range 3; Disadvantage; Infuse: DarkMove 3; Curse 1 Nearby Enemy
Black Knives44Next 4 Attack: If Invisible, Action: Attack 2; Range 3 at the end of each phase [Lost]Attack 2; Disadvantage
Empowering Aid21Attack 2; Use Dark to Double Your Move value this TurnAttack 2; Use Dark to Double Your Attack value this Turn
Cloak of Shade13Attack 1; Infuse: DarkMove 3; Use Dark to Invisible
Smoke Step28Move 1; Attack 2; Use Dark + 2 Move + 2 AttackMove 1; Infuse: Dark
Silent Force91Attack 3 [+2 Attack if you're Invisible]Move 6; Loot 1 [Lost]
Night Stab77Attack 4; Bleed; Self-Heal 4; Infuse: Dark [Lost]Move 4
Spirit of the Night84Attack 3; Use Dark: Bane 1 Normal Enemy InsteadMove 6; Infuse: Dark [Lost]
Dancing Shadows9Move 3; Attack 1Infuse: Dark; Enemy attacked You get Disadvantage [1 Phase]
Dark Cloud74Attack 3; CurseDisadvantage [All Nearby Enemies]; Infuse: Dark
Concealed Dominance35Attack 4; Use Dark + Area: 6-Hex Cluster [Lost]Move 4; Use Dark: Teleport to Any Empty Hex [Lost]
Wings of the Night24Attack 1; Self-InvisibleNext 4 Attack; Action: Move 2 before attacking at the end of each phase [Lost]



Grave Wraith


Weapon: Scythe, Sword


NameSpeedAttackMove
Soulfire85Attack 1; Range 3; Bleed [Stun if Invisible]Attack 6; Curse [Lost]
Kill Preparation7Attack 2; Infuse: DarkMove 2; Infuse: Dark
Armor of the Night23Attack 4; Use Dark + Self-Heal 4Self-Shield 1 [1 Phase]; Infuse Dark
Terror Blade17Attack 3; Push 3Move 4; Enemy attacked You get Disadvantage



Chaos Acolyte


Weapon: Scythe, Sword


NameSpeedAttackMove
Nightfall73Next 3 Phase: If Dark is not Vigorous, Infuse: Dark [Lost]Move 3; Attack 2; Use Light + 1 Attack; Infuse: Dark
Draktharr Grimblade29Attack 2 [+ 2 Attack if Invisible]; Self-InvisibleLoot 1; Infuse: Dark
Black Arrow11Attack 4; Range 4; Disadvantage; CurseUse Dark: Attack 3; Range 3; Self-Invisible
Claws of the Night26Attack 2; Blight; Use: Any + 1 Attack; Infuse: Dark; Area: 2-Hex FanNext 4 Move: If Invisible, Action: Attack 2 [All Nearby Enemies] at End of each phase [Lost]



Death Herald


Weapon: Scythe, Sword


NameSpeedAttackMove
Unseen Dread5Attack 4; Infuse: DarkJump 6
Swallowed by Fear90Attack 2; Use Dark + Any to Bane insteadMove 3; Push 2 [All Nearby Enemies]
Quiet Frenzy19Attack 2 [+ 2 Attack if Invisible]; Use: Dark + 3 AttackAttack 3; Move 3
Sharp Eyes35Permanent: Gain Advantage; Can Target Invisible Enemies [Lost]Move 5; Disadvantage [All Nearby Enemies]



Flick Reaper


Weapon: Scythe, Sword


NameSpeedAttackMove
Gloom Dark78Attack 4; Range 4; Use: Dark + Target: 3Move 3; Infuse: Dark
Lurking Shadow18Attack 5; [Hit All nearby Enemies if Invisible]Move 3; Self-Invisible
Voice of the Night6Next 5 Attack: Stun if Invisible [Lost]Permanent: Attack Hit All Nearby Enemies [Lost]
Angel of Death38Attack 3; Range 2; Attack 3; Range 2; Attack 3; Range 2; Use Dark to hit All Units insteadJump 5; Use: Dark to Drain 3 Hp [1 Nearby Enemy]







 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Bỏ 4 lá [+0]
2. Thêm 1 lá [+0] [Stun]
3. Thêm 1 lá [+1] [Bleed]
4. Thêm 1 lá [+1] [Immobilize]
5. Thêm 1 lá [+1] [Disadv]
6. Thêm 2 lá [Push 1] [Infuse: Earth] [Rolling] và [Push 1] [Infuse: Wind] [Rolling]
7. Thêm 2 lá [Push 1] [Infuse: Light] [Rolling] và [Push 1] [Infuse: Dark] [Rolling]
[Cost 2]

1. Bỏ 1 lá [-1], thêm 1 lá [+1]
2. Thêm 2 lá [+1]
3. Thêm 1 lá [+2] [Infure: Fire]
4. Thêm 1 lá [+2] [Infure: Ice]

Hp: 8+3/promo


Apprentice Mage


Weapon: Staff


NameSpeedAttackMove
Fire Orbs69Attack 3; Range 3; Target 3 [Lost]Move 3
Impale Eruption70Attack 3; Range 4; Infuse: Earth [Path Target] [Lost]Move 4
Reviving Ether80Self-Buff: Recover all Lost Skills [Perma Lost]Jump 4
Freezing Nova21Attack 2 [Immobilize to All Nearby Enemies], Use Ice + 1 AttackHeal 4, Range 4; Infuse: Light [Lost]
Mana Bolt7Attack 2; Range 3 [Use: Any + 1 Attack]Heal 3; Range 1
Frost Armor20Attack 2; Range 3 [Use: Any + 1 Attack]Next 2 Defense: Immune Damage [Lost]
Flame Strike36Attack 3; Range 2 [Use: Fire + Bleed]Attack 2; Range 2
Levitate83Loot 1Jump 8, Infuse: Air
Cracking Air25Next 4 Attacks: + 1 Attacks [Use Air + 2 Attack instead] [Lost]Move 3, Use Fire to Retaliate 2
Hardened Spikes26Buff Self and Nearby Allies: Retaliate 2 [Use Earth: Retaliate 3 instead] [Lost]Move 3, Use Ice to Shield 2 [This Phase]
Aid from Ether91Heal 3; Range 3Summon Mystic [Hp: 2, Move 2, Attack 3, Range 2] [Lost]



Enchanting Priestess


Weapon: Staff


NameSpeedAttackMove
Flashing Burst26Attack 3; Range 3; Infuse: LightMove 4
Icy Blast66Attack 2; Range 3; Disadvantage; Area: 7-Hex Cluster; Infuse: Ice [Lost]Heal 6, Range 2 [Lost]
Cold Fire67Attack 1; Range 3 [Use: Fire + 2 Attack] [Use: Ice + Stun]Loot 2 [Lost]
Elemental Aid84Heal 3; Range 2 [Use Earth + 2 Heal]Buff 1 Ally: Shield 2 [1 Phase] [Use: Elec + All Allies instead]



Expert Arcanist


Weapon: Staff


NameSpeedAttackMove
Spirit of Doom81Curse; Range 4 [Use Dark: Bane instead] [Lost]Heal X [X = 1/2 Max Hp] [Use Light + All Max Hp instead] [Lost]
Forked Beam20Attack 2; Range 3; Target 2Move 4
Chromatic Explosion71Attack 3; Range 3; Infuse: Any x6; Area: 3-Hex-Cluster [Lost]Move 2; Infuse: Any x6
Engulfed in Flames44Attack 4; Range 3; Infuse: FireOn the next 5 Melee Attacks on you, gain retaliate 3 [Lost]



Master Archimage


Weapon: Staff, Sword


NameSpeedAttackMove
Living Torch96Attack 4; Range 3 [Use: Light + Stun];Summon Avatar [Hp: 2, Move 3, Attack 2; Infuse Any; Innate: Death, Attack 3 within Range 3] [Lost]
Frozen Night46Attack 4, Infuse: Ice; Area: 5-Hex Trapezoid; Infuse: Ice [Lost]Move 3, Use: Dark + 2 Move & Invisible
Twin Restoration75Rest 2 Lost Skills [Perma Lost]Attack 5 OR Heal 5; Range 3
Stone Fists62Attack 6; Push 2; Immobilize; Use Earth: Target 2 [Lost]Move 3, Shield 1, Use: Earth + 1 Shield + 1 Move [1 Phase]



Grand Sorcerer


Weapon: Staff, Sword


NameSpeedAttackMove
Zephyr Wings15Create 1 Teleport Portal between 2 Hex; Teleport: Any Hex; Push 2 [All Nearby Enemies]
Cold Front61Attack 5; Range 2; Area: 5-Hex-Line [Lost]Next 3 Defense: Immune all damage and get Retaliate 3; Range 3 [Lost]
Black Hole41Attack 4; Range 3; Area: 3-Hex Cluster; Use: Dark to Bane [Lost]Choose a hex within Range 4 and Pull 2 to all enemies within range 4 toward that hex
Inferno19Attack 4 to All Enemies, Use Fire + 1 Damage, All Allies - 2 HpBuff: Retaliate 4; Range 3: Affect Self and All Allies [1 Phase]







 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Bỏ 2 lá [-1]
2. Bỏ 1 lá [-2], thêm 1 lá [+0]
3. Thêm 1 lá [Infuse: Fire] [Rolling] và 1 lá [Infuse: Wind] [Rolling]
4. Thêm 1 lá [Infuse: Earth] [Rolling] và 1 lá [Infuse: Dark] [Rolling]
5. Thêm 2 lá [Bleed] [Rolling]
6. Thêm 2 lá [Blight] [Rolling]
7. Ignore Field Bad Effect và thêm 2 lá [+1]

[Cost 2]

1. Thêm 1 lá [+2]

[Cost 3]

1. Thêm 1 lá [Self-Heal 1] [Rolling]
2. Bỏ 1 lá [-1], thêm 1 lá [+1]

Hp: 8+3/promo


Harvest Cleric


Weapon: Staff


NameSpeedAttackMove
Unwavering Hand31Heal 3; Range 3Control: 1 Enemy within Range 4 to Move 1
Biting Wind25Attack 2; Range 3 [Use: Wind + 1 Attack; Push 2]Heal 3; Range 3
Black Fire24Attack 1; Range 5; Target 2; [Use: Fire + Bleed]Move 3; Disadvantage [All Nearby Enemies]
Ethereal Vines30Attack 1; Range 3; Area: 3-Hex Cluster [Immobilize]Move 2; Heal 1 to All Nearby Summoned
Bonded Might61Control: 1 Summoned to Attack + 0; Move + 0Loot 1
Mighty Bond51Control: 1 Summoned to Attack + 0; Move + 0Jump 4
Wild Animation31Summon Thorn Shooter [Hp: 2; Attack 2; Move 1; Range 4; Innate: Blight] [Lost]Move 5; Infuse: Wind
Living Night82Summon 2 Shadow Wolves [Hp: 3; Attack 2; Move: 3; Innate: Pierce 2] [Lost]Infuse: Dark; Enemy attacked You & Summoned get Disadvantage [1 Phase]
Forged Feriocity96Summon Iron Beast [Hp: 5; Move 2; Attack 1; Innate: Retaliate 1; Shield 1] [Lost]Infuse: Earth; You & Summoned Unit + 1 Shield
Volitile Flame31Summon Fire Walker [Hp: 1; Attack 2; Move 3; Innate: Death: Enemy within Range 2 get Attack 3] [Lost]Attack 2; Range 3; Infuse: Fire
Leathery Wings90Summon: Electrical Bat [Hp: 4; Attack 2; Move 2; Innate: Flying; Infuse Wind when Attacking] [Lost]Advantage All Nearby Allies
Unending Dominance98Summon: Lava Golem [Hp: 7; Attack 3; Move 2; Innate: Retaliate 2; Range 2; Bleed + Infuse Fire] [Perma Lost]Rest 4 Lost Skills [Perma Lost]
Grasping The Void62Attack 2; Range 3; Curse; Use: Dark + StunAttack 2; Range 3; Self-Heal 2



Elemental Shaman


Weapon: Staff


NameSpeedAttackMove
Eartheen Steed13Permanent: When You or Summoned move; You can Use: Earth + 2 Move [Lost]Jump 5
Tear the Fabric41Execute All Normal Enemies within Range 3 [if Hp < 5]Self-Heal 4; Use: Earth + 2 Heal
Oozing Manifestation86Summon Slime Spirit [Hp: 4; Attack 1; Move 3; Innate: Shield 2; Disadvantage] [Lost]Attack 3; Range 3; Immobilize; Infuse Dark + Curse
Divided Mind55Control: 2 Summoned within Range 2 to Move + 0Control: 2 Summoned within Range 2 to Attack + 0



Masked Warlock


Weapon: Staff


NameSpeedAttackMove
Living Mountain88Summon Colossus [Hp: 7; Attack 3; Move 1; Innate: Infuse: Earth when Attacking] [Lost]Move 2; Loot 1
Conjured Aid81Summon Healing Wisp [Hp: 2; Attack 1; Move 3; Range 3; Innate: Flying; Heal 3, Range 2 per Phase] [Lost]Move 5
Strength in Numbers45Control One Ally Summoned Move + 1, Attack + 1Move X; Attack X; Range X with X = Summoned Unit + 1
Light Recall20Destroy 1 Summoned; Attack 3 + Max Summoned Hp; Range 4Move X with X = Summoned Unit + 2



Noble Summoner


Weapon: Staff


Endless Spikes97Summon 3 Spike Sphere [Hp: 4; Move 2; Innate: Retaliate 2; Shield 1] [Lost]Buff Summoned: Retaliate 2 [1 Phase]
Inexorable Momentum32Attack 3; Range 3; Pierce 3; Use: Wind + 2 AttackMove 3; Control: 1 Nearby Summoned for the next 3 Phase
Staff of Visions27Attack 5; Range 2; Disadvantage; Use: Fire + 1 Attack; BleedMove 3; Advantage All Nearby Allies
Negative Energy95Summon Void Eater [Hp: 6; Attack 3; Move 3; Range 3; Innate: Bleed] [Lost]Select 1 Summoned to Spray 3



Holy Invoker


Weapon: Staff


NameSpeedAttackMove
Otherworldly Rage35Control: 1 Summoned within Range 3 to Attack + 2; Bleed; BlightSwap: You & Summoned; Move 3
Interventing Apparations68Buff Summoned: Immune Damage next 3 Defense [Lost]Self-Rest
Interplanar Mastery22Rest 2 Lost Cards [Perma Lost]Jump 6
Horned Mastery80Summon Black Unicorn [Hp: 6; Attack 4; Move 4; Innate: Pierce 4] [Lost]Control All Summoned within Range 3 to Attack + 0







 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Thêm 2 lá [+1]
2. Bỏ 1 lá [-2], thêm 1 lá [+0]
3. Thêm 1 lá [+3]
4. Thêm 2 lá [Infuse: Fire] [Rolling]
5. Thêm 3 lá [Disadv] [Rolling]
6. Thêm 1 lá [Target + 1]
7. Ignore Field Bad Effect
[Cost 2]

1. Thêm 1 lá [+1] [Bleed]
2. Thêm 1 lá [+1] [Immobilize]
3. Thêm 1 lá [+1] [Self-Heal 2]

Hp: 8+3/promo


Steam Gunner


Weapon: Gun


NameSpeedAttackMove
Proximity Mine62Trap 6 Damage + Enemy Level [1 Hex] [Lost]Move 4
Harmless Contraption74Summon [Hp: 6, Move: 2, Innate: Infuse Ice; Death: Hp - 1 within Range 3] [Lost]Heal 2; Range 3
Flamethrower47Attack 3; Infuse: Fire; Area: 3-Hex Pyramid [Bleed] [Lost]Shield 1 [Self + All Nearby Allies [1 Phase]
Hook Gun72Attack 2; Range 3; Pull 2Loot 2 [Lost]
Ink Bomb74Attack 4; Range 3; Area: 3-hex Cluster, Infuse Dark [Lost]Move 4
Net Shooter19Attack 3; Range 3; Area: 3-hex Cluster, Immobilize [Lost]Immobilize 1 Nearby Enemy, Move 2
Stun Shot20Attack 1; Range 3; StunMove 4
Reinvigorating Elixir37Heal 3; Range 3Rest: All Used Skills [1 Nearby Ally] [Lost]
Restorative Mist17Heal 3; Range 3Move 2; Heal 1 to All Nearby allies
Energizing Tonic16Heal 5; Range 2 [Lost]Move 6 [Lost]
Enchancement Field61Attack 3, Range 3You and All Nearby Allies + 1 Attack this Phase; Use: Ice: All Allies within Range 2 instead
Toxic Bolt18Attack 2; Range 3; Bleed; Infuse: EarthAttack 5; Range 2 [Lost]
Reviving Shock34Attack 2; Range 3; Target 2Heal 5; Range 2 [Lost]
Volatile Concoction76Trap 2 Damage & Bleed [1 Hex]One Ally within Range 2 may Rest 1 Used Skills, Use Ice: 2 Skills instead
Potent Potables46On your next 4 Heal Action, add + 2 Heal [Lost]Move 3



Metal Sentry


Weapon: Gun, Bow


NameSpeedAttackMove
Stamina Booster48Heal 4; Range 3One Ally within Range 3 may Rest 1 Used Skill [Lost]
Disorienting Flash73Range 3; Target 2; Stun [Lost]Disadvantage All Nearby Enemies
Survivor's Tools26Disarm 1 TrapCreate 1 Stun trap on 1 Nearby Hex
Crank Bow66Attack 6, Range 5 [Lost]Move 4



Steel Fort


Weapon: Gun, Bow


NameSpeedAttackMove
Dangerous Contraption84Summon [Hp: 6, Move: 2, Attack: 2; Innate: Infuse Ice; Death: Hp - 2 within Range 3] [Lost]Move 4
Microbot22Heal 5; Range 3; Target 2 [Lost]Move 3; Loot 1
Noxious Vials75Refresh 1 Provision Item on 1 Nearby AllyAttack 3, Range 3; Area: 3-Hex Cluster; Bleed [Lost]
Disintergration Beam36Execute all Enemies who Hp is lower than 5; Area: 3-Hex Line[Lost]Move 2, Disarm 1 Nearby Enemy



Silver Bastion


Weapon: Gun, Bow


Gas Canister71Create 4 Damage Gas with Disadvantage Debuff in Nearby HexAt the End of the next 4 Turn, 1 ally within range 3 may Rest 1 Used Skill [Lost]
Auto Turret34End of the next 5 Phase, Action: Attack 2, Range 5 [Lost]Heal 3, Range 4
Murderous Contraption94Summon [Hp: 6, Move: 3, Attack 3; Infuse: Ice; Death: Hp - 2 within Range 3] [Lost]Attack 4, Range 3
Curative Aerosol21Move 2; Heal 3; Range 2; Move 2, Heal 3; Range 2Attack 3; Range 3; Use: Fire + 1 Attack + Rupture; Use Ice: Attack + 1 + Frostbite [Lost]



Golden Artillery


Weapon: Gun, Bow, Sword


NameSpeedAttackMove
Jet Propulsion34Attack 3; Target 3; Range 3Jump 8
Harsh Stimulants7Attack 9; Range 2; Suffer 2 [Lost]All Nearby Ally + 2 Attack [1 Phase] & Suffer 2
Lethal Injection85Execute 1 Normal or Elite Enemy [Lost]Move 4, Use: Fire + Rupture; Use: Ice + Frostbite [All Nearby Enemies]
Chimeric Formula43One Nearby Ally Recover 2 Lost Cards, then Lose 2 CardsOne Ally within Range 3, Recover 1 Lost Card BELONG TO Another Nearby Ally







 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Bỏ 4 lá [+0]
2. Thêm 1 lá [Stun] [Rolling]
3. Thêm 1 lá [+0] [Refresh 1 Item]
[Cost 2]

1. Bỏ 2 lá [-1]
2. Bỏ 1 lá [+0], thêm 1 lá [+2]
3. Thêm 1 lá [+2] [Rolling]
4. Thêm 1 lá [+1] [Immobilize]
5. Thêm 2 lá [Bleed] [Rolling]
6. Thêm 1 lá [Heal 3; Range 2] [Rolling]

Hp: 8+3/promo


White Medic


Weapon: Gloves


NameSpeedAttackMove
Battlefield Medicine83Give 1 Nearby Ally: 1 "Large Medical Pack" SkillAll Allies: Immune Negative Status [1 Phase]
Syringe15Give this Skill to 1 Nearby Ally for 1 Phase; Self-Shield 2 [1 Phase]Attack 1; Blight; Stun
Booster Shot42Heal 4; Range 2Give this Skill to 1 Nearby Ally; Move Changed to Permanent: Self-Shield 1 [Lost]
Bloody Saw25Attack 3 [Bleed]Loot 1
Hand of the Surgeon62Attack 4Exchange Heal to Heal All Nearby Allies and Self [1 Phase]
Triage53Next 4 Phase, Action: Heal 2; Range 1 per Phase [Lost]Move 5
Mobile Response12Permanent: Remove 1 Negative Status from 1 Ally [Start Turn] [Lost]Move 5; Bleed [All Nearby Enemies] [Lost]
First Aid8Give 1 Nearby Ally: 1 "Medical Pack" SkillMove 4
Hold Back the Pain57Heal 3; Range 1Buff: Your Melee Attack can target All Nearby Enemies [1 Phase]
Curative Mixture19Heal 3; Range 1; Remove all negative statusMove 3; Remove all negative status [1 Nearby Ally]
Teamwork89You and All Nearby Allies can Rest X Used Skills [X = Number of Nearby Allies] [Lost]Control: All Nearby Allies to Move 2; Move 2
Prevention is the Key13Disarm [All Nearby Enemies]Shield 1 [Self and Nearby Allies] [1 Phase]
Vaccine44Attack 1; Range 3; Area: 3-Hex Cluster; BlightGive this Skill to 1 Nearby Ally; Move Changed to Permanent: Immune to All Negative Status [Lost]
Medical Pack [Special]30Self-Heal 4; Return after useSelf-Heal 4; Return after use
Large Medical Pack [Special]50Self-Heal 8; Return after useSelf-Heal 8; Return after use



Experienced Sawbones


Weapon: Gloves


NameSpeedAttackMove
Hamstring62Attack 4; ImmobilizeMove 6; Self-Immobilize
Precaution9Buff: Shield 1 [All Allies] [1 Phase]Give 1 Nearby Ally "Medical Pack" Skill
Vital Strike38Attack 7 [Lost]Move 4
Regenerative Tissue46Self-Heal 5Buff: Permanent: Self-Regen 1 to 1 Nearby Ally [Lost]



Tactical Healer


Weapon: Gloves, Staff


NameSpeedAttackMove
Do No Harm76Bane 1 Nearby Normal Enemy; Self-Disarm and ImmobilizeMove 4; Heal 3; Range 1
Blood Transfusion52Suffer 2; Heal 7 [1 Nearby Ally]Attack 3; Heal 2 [All Nearby Allies]
Research for the Cure40Attack 4; Remove Negative Status [All Nearby Allies]Buff: Permanent: Shield 1 [1 Nearby Ally] & Immune to All Negative Status
Amputate86Attack 4; Bleed; ImmobilizeHeal 7; Range 2; Stun Ally



Field Surgeon


Weapon: Gloves, Staff, Dagger


Euthanize27Execute 1 Normal Enemy has 2 negative statusAttack 3; Blight; Bleed; Stun
Prescription6Give All Nearby Allies "Medical Pack" SkillGive All Nearby Allies "Large Medical Pack" Skill [Lost]
Master Physician49Next 3 Attack; Rest 1 Used Skill of Nearby AllyMimic with Move + 1; Attack + 1
Surgeon Satchel10Heal 4 [All Nearby Allies within Range 3]Move 4; Give 1 Nearby Ally "Medical Pack" Skill



Plague Doctor


Weapon: Gloves, Staff, Dagger


NameSpeedAttackMove
Bedside Manner5Heal 3; Range 1; Remove All Negative Status and Give "Large Medical Pack" SkillMove 2; Rest 2 Used Skills [1 Nearby Ally]
Doctor Madness29Mimic with Attack + 3; Pierce 3; DisarmAttack 3; Range 5
Grisly Trauma81Area: 3-Hex-Cluster; Range 3; Bane 1 Normal / Elite Enemy if they lost more than 10 HpMove 3; Mimic; Move 3; Attack 3
Surgery Preparation22Permanent: Exchange Attack & Move into Heal + 1 without bad effectMove 3; Stun 1 Nearby Enemy







 
Last edited:

Ultimate

Administrator
Staff member
Perks
[Cost 1]

1. Bỏ 4 lá [+0]
2. Bỏ 1 lá [+0], thêm 1 lá [+2]
3. Bỏ 1 lá [-1], thêm 1 lá [+1]
4. Bỏ 1 lá [-2], thêm 1 lá [+0]
5. Ignore Field Bad Effect và bỏ 2 lá [+0]
[Cost 2]

1. Bỏ 2 lá [-1]
2. Thêm 1 lá [-1] [Time Counter + 1]
3. Thêm 1 lá [+1] [Self-Regen]
4. Thêm 1 lá [+1] [Immobilize]
[Cost 3]

1. Thêm 3 lá [Disadv] [Rolling]

Hp: 8+3/promo


Adept Rogue


Weapon: Sword


NameSpeedAttackMove
Borrowed Time01/31Next 4 Time you get Slow penalty: Ignore It & Immobilize 1 Enemy Within Range 2 [Lost]Fast: All Allies - 1 Move in Their Move + Move 7 / Slow: All Allies + 1 Move
Experimental Adjustment12/42Suffer 2 & Fast: All Enemy within Range 2 - 1 Hp + Self- Invisible / Slow: Immobilize, Disadvantage All Enemies within Range 2Move 4 & Fast: Loot 1 / Slow: Self-Immobilize
Power Leak17/47Attack 4 & Fast: Target All Nearby Enemies + Self: Blight / Slow: Self-DisadvantageMove 2 & Fast: + 5 Move [Lost] / Slow: Heal 3 [Self and All Nearby Allies]
Blurry Jab20/50Attack 3 & Fast: + 1 Attack [Bleed] / Slow: -1 AttackMove 3 & Fast: +2 Move OR Slow: -1 Move
Twin Strike24/54Attack 2 [Slow: - 1 Attack]; Attack 2 [Slow - 1 Attack]; Fast: Move 2Move 3 & Fast: Retaliate 2, Infuse: Elec [1 Phase] / Slow: -2 Move + Self-Heal 2
Cascading Reaction28/58Attack 3 [Fast: Bleed]; Move 3 [Slow -2 Move]; Attack 3 [Fast: Bleed] [Lost]Move 3 & Fast: +1 Move to 1 Nearby Ally / Slow: -1 Move
Kinetic Transfer36/66Move 2 [Slow: -2 Move; Infuse: Ice]; Attack 2 [Fast: Push 2, Infuse: Fire]Move 4 & Fast: All Nearby Unit - 1 Hp / Slow: -1 Move [Remove 1 Counter to push 3 All Nearby Enemies]
Hit & Run41/71Attack 2 [Fast: +1 Attack]; Move 2 [Slow: -1 Move]Next 5 Attacks: Action: Move 3 Per Phase [Lost]
Temporal Displacement44/74Fast: Move 2; Loot 1Fast: Move 2; Attack: 2 [Slow -1 Attack]
Sap Speed45/75Attack 2; Area: 2-Hex-Fan & Slow: Disadvantage OR Fast +1 Attack, Self-AdvantageStun [All Nearby Enemies] [+1 Counter Per Enemy]
Sand in the Hourglass52/82All Enemies has Bleed - 2 Hp [Use: Light to Infuse: Dark] [Use: Dark to Infuse: Light]Heal 2 [Self and Neaby Allies] & Fast: End Phase, you may remove 1 counter to use 1 more skill
Overdrive60/90Permanent: [When you Slow: + 1 shield; When you Fast: + 2 Retaliate] [Lost]Disadvantage All Enemies within range 2 [Slow: Range 3 instead]
Drive Recharge69/99Gain 1 CounterSelf-Heal 2 [Slow + 2 Heal]



Adept Rogue


Weapon: Sword, Any


NameSpeedAttackMove
System Reboots57/87Self-Heal 3; Rest 1 Lost Skill [Perma Lost]Rest 1 Used Skill & Fast: Move 2 OR Slow: Rest 2 Used Skills instead
Reckless Augmentation10/40Attack 3 [Fast: +3 Attack, Suffer 1]Move 3 [Fast: Self-Bless; Suffer 1]
Make It Count51/81Attack 2 [Slow: -1 Attack]; Gain 1 CounterMove 2 [Slow: -1 Move]; Gain 1 Counter
Double Time22/52Attack 3 [Slow: -1 Attack]; Attack 2; Fast: Move 2Permanent: Next 4 Attack, When you fast: Double Fast Effect [Lost]



Adept Rogue


Weapon: Sword, Any, Any


NameSpeedAttackMove
Precision Timing15/45Permanent: Fast: Every Attack + 1; Slow: Every Move + 1 [Lost]Move 2; Fast: Attack 2 [Blight]; Move 3 [Slow -1 Move]
Potential Energy32/62Attack 2 + X [X = Counter]Move 2 + X [X = Counter]
Flash Run20/50Attack 4 [Fast: +2 Attack / Slow: Self-Disadvantage]Jump 4; [Fast: Self-Regen 2 / Slow: Suffer 2]
Time Steal13/43Attack 4 [Fast: Range 2; Target 2 / Slow: Attack - 1; Gain 1 Counter]Fast: Bless; Remove 1 Counter to Bless again / Slow: Move 4



Adept Rogue


Weapon: Sword, Any, Any, Any


Sparrow Counter27/57Attack 3 [Fast: Weapon Switch / Slow: Rest 2 Used Skills] [Remove 1 Time Counter to Rest this Skill]Jump 4 [Fast: Weapon Switch / Slow: Rest 2 Used Skills] [Remove 1 Time Counter to Rest this Skill]
Ghost Falcon10/40Remove 1 Counter, Select 2 Skill and use both Attack Part with Fast OR Slow Speed. [If Invisible: 3 Skill instead]Remove 1 Counter, Select 2 Skill and use both Move Part with Fast OR Slow Speed [If Invisible: 3 Skill instead]







 
Last edited:
Top