Monster List

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Bell Gargoyle

Stone GargoyleLevel: 1-8Race: Undead; Innate: Flying; Immune: ImmobilizeType: Normal/Elite - Modifier: Normal
Lv 1 Hp: 11/12Shield 1/2Move: 1/2Attack: 3/4
Lv 2 Hp: 12/15Shield 1/2Move: 2/2Attack: 3/4
Lv 3 Hp: 13/17Shield 1/2Move: 2/3Attack: 4/5
Lv 4 Hp: 14/19Shield 2/3Move: 2/3Attack: 4/5
Lv 5 Hp: 15/21Shield 2/3Move: 2/3Attack: 5/6
Lv 6 Hp: 16/23Shield 2/3Move: 3/4Attack: 5/6
Lv 7 Hp: 17/24Shield 2/3Move: 3/4Attack: 5/6
Lv 8 Hp: 18/25Shield 3/4Move: 3/4Attack: 5/7
1. Dying Defense9Move = 0Retaliate 3; Range 4
2. Stone Strike29Move + 1Attack + 0
3. Flay65Move + 0Attack + 0; Area: 2 Hex-Fan; Pierce 2
4. Grab and Eat83Move + 0Attack - 1: Area: 5-Hex Trapezoid
5. Dead Drag28Move + 1Attack - 2; Range 3; Pull 2; Remove All Effect from Opponenent. Can Target Invisible but Halves Damage
6. Dead Drag28Move + 1Attack - 2; Range 3; Pull 2; Remove All Effect from Opponenent. Can Target Invisible but Halves Damage
7. Megaton [Shuffle]90Move - 1Attack + 3; Pierce 3
8. Stone Matrix [Shuffle]51Move + 1Attack - 1; Pierce 3
 

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Abomination

AbominationLevel: 1-8Race: Vampire/Specter; Immune: DisarmType: Normal/Elite - Modifier: Normal
Lv 1 Hp: 8/9All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 2/2Attack: 3/4; Range 4
Lv 2 Hp: 10/12All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 2/2Attack: 3/4; Range 5
Lv 3 Hp: 12/14All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 2/2Attack: 3/4; Range 5
Lv 4 Hp: 13/15All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 3/3Attack: 4/5; Range 5
Lv 5 Hp: 15/17All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 3/3Attack: 4/5; Range 5
Lv 6 Hp: 16/18All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 3/3Attack: 4/5; Range 6
Lv 7 Hp: 18/20All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 3/3Attack: 5/6; Range 6
Lv 8 Hp: 20/22All damage taken is greater or equal to 5 get reduce to Hp - 1
This Effect get disable if Stunned
Move: 4/4Attack: 5/6; Range 5
1. Terror Flash3Move = 0Attack - 2; Stun
2. Frost Vampire30Move + 0Attack + 0; Frostbite
3. Blood Vampire30Move + 0Attack + 0; Rupture
4. Falling Down53Move + 0Attack + 0; Push 1
5. Falling Up53Move + 0Attack + 0; Pull 1
6. Silent Hill66Move + 1Attack + 1
7. Mind Drain [Shuffle]30Move + 0Attack - 1; This Attack has Drain Effect
8. Mind Drain [Shuffle]30Move + 0Attack - 1; This Attack has Drain Effect
 
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Winged Horror

Winged HorrorLevel: 1-8Race: Vampire; Immune: ALL; Innate: Flying Type: Boss - Modifier: Normal
Lv 1 Hp: 7 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 3]Move = 3; Attack 4Move = 3; Attack 4
Lv 2 Hp: 8 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 3]Move = 4; Attack 4Move = 4; Attack 4
Lv 3 Hp: 9 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 4]Move = 4; Attack 5Move = 4; Attack 5
Lv 4 Hp: 11 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 4]Move = 4; Attack 5Move = 4; Attack 5
Lv 5 Hp: 13 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 5]Move = 5; Attack 6Move = 5; Attack 6
Lv 6 Hp: 15 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 5]Move = 5; Attack 6Move = 5; Attack 6
Lv 7 Hp: 17x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 5]Move = 5; Attack 7Move = 5; Attack 7
Lv 8 Hp: 20 x PAttack Twice; First Attack has [All Nearby Enemies] Second Attack has [Range 5]Move = 5; Attack 8Move = 5; Attack 8
1. Grim Cut5Attack First Time [Attack + 0; Push 1]Attack Second Time [Attack + 1]
2. Winged Feast 20Attack First Time [Immobilize]Attack Second Time [Drain]
3. Winged Crawl35Attack First Time [Disarm]Attack Second Time [Drain]
4. Call the Pact35No Attack; Summon: Elite Stone GargoyleAttack Second Time [Attack + 3; Pierce 6]
5. Snow Hill60Attack First Time [Frostbite]Attack Second Time [Stun]
6. Blood Hill60Attack First Time [Rupture]Attack Second Time [Stun]
7. Defense Matrix [Shuffle]10No Attack; All Enemies - 6 HpSelf-Buff: Retaliate 5; Range 5; Shield 3
8. Death in The Sky[Shuffle]75Attack First Time [Attack + 0; Drain]Attack Second Time [Attack + 1]
 

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Elder Dragon

Elder DragonLevel: 1-8Race: Draconic; Innate: FlyingType: Normal/Elite - Modifier: Normal
Lv 1 Hp: 6/10Shield 1Move: 2/2Attack: 3/4; All Nearby Enemies
Lv 2 Hp: 8/11Shield 1Move: 2/2Attack: 3/4; All Nearby Enemies
Lv 3 Hp: 10/12Shield 1Move: 3/3Attack: 4/4; All Nearby Enemies
Lv 4 Hp: 12/14Shield 1Move: 3/3Attack: 4/4; All Nearby Enemies
Lv 5 Hp: 14/16Shield 1Move: 3/3Attack: 4/5; All Nearby Enemies
Lv 6 Hp: 16/18Shield 2Move: 3/3Attack: 4/5; All Nearby Enemies
Lv 7 Hp: 18/20Shield 2Move: 3/4Attack: 4/6; All Nearby Enemies
Lv 8 Hp: 20/22Shield 2Move: 3/4Attack: 4/6; All Nearby Enemies
1. Dark Breath46Move + 0Attack + 0 [All Nearby Enemies within Range 2]
2. Dragon Breath46Move + 0Attack + 0 [All Nearby Enemies within Range 2]
3. Night Spray70Move + 0Attack +1; Infuse: Dark
4. Rain of Spotless Smoke90Move - 1Attack + 1; Area: 4-Hex-Line
5. Light Weaken71Move - 1Attack + 0; Use: Light; Suffer 6 to Attack = 0
6. Dark Gather35Move + 0Attack + 0; Range: 3; Use Any + Infuse: Dark
7. Sunburn [Shuffle]73Move + 0; Use Dark: Self-Heal 5 HpAttack + 1
8. Dragon Regen [Shuffle]27Move = 0; Self-Heal 4 Hp; Use: Dark + Full Hp insteadAttack + 1; Disadvantage Enemy
 

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Balerion The Giant

BalerionLevel: NoneRace: Undead; Immune: ALL;Type: Boss - Modifier: Normal
Hp: 100Nearby Enemies get Hp - 4Move 4Attack 3 + 2 x P
Hp: 200Nearby Enemies get Hp - 6Move 6Attack 6 + 2 x P
1. Giant Shield11Shield 5; Retaliate 5; Range 2Attack + 0; Target + 1 [Aim At Stormcaller]
2. Giant Cleave22Move + 0; Attack + 0 [All Nearby Enemies]Move + 0; Attack + 0 [All Nearby Enemies]
3. Jaw of the Giant33Move = 0Attack + 0; Area: 9 Hex Trapezoid
4. Storm End44Move - 1Attack + 0; Attack + 0 [Aim at Stormcaller]
5. Storm Crush55Move - 1Attack + 0; Stun [Aim at Stormcaller]
6. Rain of Blood66Teleport to HouseAttack - 2; Range 10; Target 3
7. Charggggeee77Move = 0Spray 9
8. Go Deep88Move + 1Attack + 1 [Aim at Stormcaller]
 
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